
If they continue along that line, then it would make sense for The Elder Scrolls 6 to primarily feature a race of characters renowned for their combat abilities. Skyrim made combat much more fluid and “active” than it has ever been in previous Elder Scrolls games, and Fallout 4 furthered the idea that Bethesda is interested in utilizing more reaction-based combat in their open-world RPGs. That last bit of information could prove to be relevant from a gameplay standpoint.

As humans hardened by the sometimes inhospitable Hammerfell region, Redguards as typically described as the greatest warriors in Tamriel. We briefly mentioned the Redguards before, but they really are fascinating characters. Redguards Are Fascinating Leads For the Modern Elder Scrolls Franchise The contrast between the two areas may be a bit on the nose, but Hammerfell would certainly immediately distinguish itself from Skyrim while retaining some of the more muted geographical elements that made that game notable. On the simplest level, Hammerfell is easily identified by its desert regions whereas Skryim was mostly about snow and winter. Whereas many large fantasy games feature beautiful and colorful worlds that are being seized by some humorless evil force ( Oblivion is a great example of this), Skyrim emphasized a comparatively barren wintery landscape that was harsher but beautiful in its own way.Īssuming that The Elder Scrolls team doesn’t want to go back to a more “traditional” fantasy setting (which High Rock would certainly provide) Hammerfell offers a fascinating alternative. When you think of Skyrim, you probably think of snow. Hammerfell Offers A Direct Visual Contrast to Skyrim While there are locations and people in that desert that make it more than endless stretches of sand, the idea of a kind of “badlands” that you must traverse between cities certainly matches the navigational expectations of an open-world RPG. Most of Hammerfell’s cities are located along the region’s coast while the bulk of the area is actually a dangerous desert.

More importantly, the lore of Hammerfell’s layout makes it a perfect candidate for this genre.

It’s a prime candidate for a sequel location if “escalation” is one of the design team’s main goals. At the very least, it’s clearly bigger than High Rock, Velenwood, Elsweyr, and Black Marsh. At a glance, Hammerfell is obviously one of the largest regions of Tamriel. It’s the open-world part of that genre that makes Hammerfell an obvious location choice. Unless The Elder Scrolls 6 is going to swerve everyone, it feels safe to speculate that the upcoming project will be an open-world RPG in the style of previous games in the franchise. Hammerfell is a Large Region Perfect for an Open-World RPG
There are a couple of trademarks and copyrights loosely connected to The Elder Scrolls 6, but the most fascinating of these potentially related terms has to be “Redfall.” In fact, you could disregard that tweet entirely and still convince yourself that The Elder Scrolls 6 will take place in Hammerfell based on these pieces of direct and circumstantial evidence: The Name “Redfall” Is Loosely Connected To The Elder Scrolls 6 While that may sound like little more than wishful thinking fueled by information starved fans, this latest Elder Scrolls 6 rumor is really just the latest entry in an ever-growing case file that clearly points to Hammerfell as the leading location candidate. The meaning of that tweet is very much open to interpretation, but the placement of the lights, the wording of the text, and, admittedly, a few leaps in logic have led many fans to believe that the Hammerfell region featured at the bottom of that image is actually the setting for the next mainline Elder Scrolls game. Here's to a Happy New Year!🕯 /bL44CzLDIE- The Elder Scrolls December 31, 2020
